Thorium Mod 1.6.0.0 served to expand on the Throwing class, including a plethora of new items, accessories, and other changes to give the class a more unique identity. Additionally, the update reworked the Tracker's contract system, added new placeable tiles, and fixed many long-standing bugs.
Changed Granite Surge debuff from -1 life per second and -8 defense to -2 life per second and +10% damage received.
Changed Lich's Gaze so now pressing Special Ability grants 100% throwing critical chance for 10 seconds but afterwards decreased throwing damage by 15% for 1 minute.
Changed the wording on some items, making their effect more clear to players.
Changed a ton of item prices to better match vanilla.
Changed the multiplayer boss health multiplier from a flat 20% per additional player to the vanilla formula, resulting in 35% base increase and even higher for each additional player.
Buffed Super Anvil to now reflect some damage when you are falling.
Buffed Terra Staff homing projectile damage from 100% to 125%, changed use time from 15 to 10/30 (three attacks in 30 ticks) and mana cost from 30 over "three uses" to 20 over "three uses".
Buffed Rocket Fist critical chance from 4% to 10% and knockback from 6 to 7.
Buffed Dracula Fang damage from 16 to 18, critical chance from 15% to 20% and nerfed blood projectile damage from 125% to 100%.
Buffed Life and Death damage from 55 to 80 and use time from 24 to 21.
Buffed Destroyer's Rage damage from 36 to 40 and nerfed use time from 9 to 11.
Buffed Dynasty War Fan projectile damage from 35% to 100%, nerfed damage from 30 to 15, use time from 17 to 21, critical chance from 10% to 4%, mana cost from 8 to 10 and changed projectile spread to be more condensed.
Nerfed Chlorophyte Staff use time from 25 to 29 and cloud damage from 80% to 50%.
Nerfed True Hallowed Staff use time from 29 to 37 and projectile damage from 100% to 75%.
Nerfed True Eternal Night damage from 44 to 42 and critical chance from 10% to 4%.
Nerfed Hemorrhage heal from 3 to 2 and buffed knockback from 4 to 5.
Nerfed True Hemorrhage damage from 42 to 40, critical chance from 10% to 4%, heal from 3 to 2 and buffed knockback from 4 to 5.
Nerfed True Bloodboil damage from 44 to 36, use time from 7 to 9 and mana cost from 8 to 10.
Nerfed Sol-Scorched Slab use time from 15 to 19, projectile damage from 100% to 75% and buffed damage from 80 to 94.
Nerfed Bronze Gladius knockback from 6 to 5, Petrify chance from 33% to 25%, duration from 3 to 2 seconds, buffed use time from 21 to 19, and removed autoswing.
Nerfed Essence of Flame damage from 160 to 150 and use time from 17 to 19.
Nerfed Energy Projector knockback from 6 to 5 and projectile damage from 100% to 50%.
Nerfed Bountiful Harvest use time from 21 to 23 and buffed damage from 13 to 14.
Nerfed Night Staff use time from 17 to 21 and projectile damage from 65% to 60%.
Nerfed Hot Pot damage from 40 to 34, use time from 18 to 20 and buffed projectile damage from 45% to 50%.
Nerfed The Cryo-Fang damage from 42 to 34, use time from 18 to 28, velocity from 15 to 12.5, and buffed AoE projectile damage from 25% to 50%.
Nerfed Eviscerating Claw use time from 11 to 13 and buffed damage from 28 to 30.
Nerfed Venom Kunai damage from 38 to 33 and use time from 12 to 17.
Nerfed Legion Ornament projectile AoE damage from 85% to 50%.
Nerfed Chum damage from 34 to 26, use time from 18 to 20, shark hit rate and buffed velocity from 8 to 12.
Nerfed Stone Throwing Spear damage from 10 to 8, knockback from 6 to 5 and buffed use time from 34 to 30.
Nerfed Ocean Tomahawk use time from 22 to 26 and buffed velocity from 8 to 11.
Nerfed Volt Hatchet use time from 14 to 16 and Paralyzed chance from 25% to 20%, buffed maximum projectile count from 2 to 3.
Nerfed Champion's God Hand use time from 22 to 30, knockback from 4 to 3, Petrify chance from 33% to 20% and duration from 1.5 to 1 second, buffed damage from 26 to 30 and critical chance from 4% to 8%.
Nerfed Gauss Flinger damage from 28 to 24, use time from 16 to 26 and velocity from 19 to 15.
Nerfed Soul Cleaver use time from 16 to 18, buffed damage from 52 to 54 and changed its effect to applying Ichor.
Nerfed Shade Kunai damage from 78 to 72, use time from 9 to 12 and buffed knockback from 4 to 5.
Nerfed Soulslasher damage from 72 to 64, use time from 11 to 12, velocity from 18 to 12, damage increase from 50% to 25% and buffed knockback from 3 to 5.
Nerfed Kunai damage from 30 to 27 and use time from 14 to 17.
Nerfed Grim Flayer damage from 40 to 36 and life steal chance from 33% to 20%.