Armor

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Thorium adds 54 new Armor Sets that find places throughout game progression to add flavour to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.

Some armor sets even add Special Abilities, which grant the player additional effects that can be activated with the key.

Armor customization also exists for some armor sets, namely the Ancient Obsidian armor and Dragon armor sets.

Armor Sets[edit | edit source]

Pre-Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Icy armor.png Icy armor female.png Icy armor 02 04 03 09
  • Set Bonus: An icy aura surrounds you, which attempts to slow down approaching enemies
Ocean armor.png Ocean armor female.png Ocean armor 03 05 04 012
  • 15% reduced damage taken while in water
  • Grants the ability to swim
  • Set Bonus: Allows you to breathe underwater
Living Wood armor.png Living Wood armor 01 02 02 05
  • +2 summon damage
  • +15% minion knockback
  • Set Bonus: +1 maximum minions, living wood sapling attacks will home in on enemies
Silk armor.png

Silk armor female.png

Silk armor 01 02 02 05
  • + 6% magic critical strike chance
  • Silk Hat: +3% magic damage
  • Silk Hood: +20 maximum mana
  • Set Bonus: +7% magic damage
Sandstone armor.png Sandstone armor female.png Sandstone armor 02 03 02 07
Thorium armor.png Thorium armor female.png Thorium armor 04 06 05 015
  • +4% critical strike chance
  • +5% damage reduction
  • +5% movement speed
  • Set Bonus: +10% damage
Magma armor.png Magma armor female.png Magma armor 04 06 05 015
  • +12% melee damage
  • Set Bonus: Inflicts fire damage on melee attack (Magma Stone effect)
    Damage done against burning and singed enemies is increased by 5%
  • Set Effect: Emanate fire particles
Steel armor.png Steel armor female.png Steel armor 04 05 04 013
  • Set Bonus: +10% damage reduction
Danger armor.png Danger armor female.png Danger armor 05 06 05 016
Bulb armor.png Bulb armor female.png Bulb armor 04 05 05 014
  • +20 maximum life
  • +20 maximum mana
  • +8% magic damage
  • +8% casting speed
  • Set Bonus: Magic damage might puff hit enemies with a poisonous spore cloud
Flight armor.png Flight armor female.png Flight armor 05 06 05 016
  • Increased jump height
  • Fall damage completely negated
  • +10% movement speed
  • Set Bonus: Wing time increased by 20%
Yew-Wood armor.png Yew-wood armor female.png Yew-Wood armor 04 05 04 013
  • +8% ranged damage
  • +15% firing speed
  • +5% movement speed
  • Set Bonus: After four consecutive non-critical strikes, your next ranged attack will mini-crit for 150% damage
Malignant armor.png Malignant armor 04 05 00 09
  • +15% magic damage
  • +8% magic critical strike chance
  • +60 maximum mana
  • -10% mana cost
  • Set Bonus: Magic critical strikes inflict Light Curse & On Fire!
Tide Hunter armor.png Tide Hunter armor female.png Tide Hunter armor 04 05 05 014
  • +10% ranged damage
  • +14% ranged critical strike chance
  • Allows you to breathe underwater
  • Set Bonus: Ranged critical strikes bring forth vile tentacles to attack hit enemies
Depth Diver armor.png Depth Diver armor female.png Depth Diver armor 06 07 07 020
  • +6% critical strike chance
  • +8% damage for nearby allies
  • +10% movement speed for nearby allies
  • Allows you and all nearby allies to breathe underwater
  • Set Bonus: You gain each of your emanating effects as well
Spirit Trapper armor.png Spirit Trapper armor 05 06 05 016
  • +15% minion damage
  • +1 maximum minions
  • Set Bonus: Killing enemies generates soul wisps, after generating 5 wisps, you'll be healed 10 life
Darksteel armor.png Darksteel armor female.png Darksteel armor 05 06 05 016
  • +32% movement speed
  • +10 armor penetration
  • Set Bonus: Grants the ability to dash, knockback immunity and Ice Skates effect
  • Set Effect: After-image effect when moving
Granite armor.png Granite armor female.png Granite armor 09 011 010 030
  • Set Bonus: Immune to knockback, fire blocks, lava and On Fire!. -50% movement speed and maximum running speed is capped.
  • Set Effect: Particles appear when running
Ancient Obsidian armor.png Ancient Obsidian armor female.png Ancient Obsidian armor 09 011 010 030
Bronze armor.png Bronze armor female.png Bronze armor 06 08 07 021
  • +5% melee and thrown critical strike chance
  • +8% melee and thrown damage
  • +5% melee speed
  • +5% throwing velocity
  • +5% movement speed
  • Set Bonus: Melee damage has a chance to release a wave of fire, thrown damage has a chance to cause a lightning bolt to strike

Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Durasteel armor.png Durasteel armor 08 09 07 024
  • +5% critical strike chance
  • +8% damage
  • +8% movement speed
  • Set Bonus: +12% damage reduction
Plague Doctor armor.png Plague Doctor armor 08 012 08 028
  • +40% throwing damage
  • +10% throwing critical strike chance
  • +20% throwing velocity
  • 33% chance to not consume thrown items
  • Set Bonus: 33% chance to recover thrown plague doctor vials
  • Set Effect: After-image effect when moving
Dragon armor.png Dragon armor female.png Dragon armor 09 012 010 031
  • +7% critical strike chance
  • +8% non-melee damage
  • +10% melee damage
  • +12% movement speed
  • Set Bonus: 25% chance to release a pulse of green flames on attack that applies Cursed Inferno to hit enemies
Ancient Dragon armor.png Ancient Dragon armor female.png Ancient Dragon armor 09 012 010 031
Flesh armor.png Flesh armor female.png Flesh armor 08 012 010 030
  • +6% critical strike chance
  • +5% damage
  • +6% movement speed
  • Set Bonus: Struck enemies might drop Suitable Flesh, which heals and grants +8% damage for 5 seconds
Geode armor.png Geode armor female.png Geode armor 09 010 09 028
  • Light is emitted from the player
  • +25% mining speed
  • +8% movement speed
  • Set Bonus: Can detect ore and treasures (Spelunker Potion effect)
Feral-Fur armor.png Feral-Fur armor female.png Feral-Fur armor Yuma's Pendant.png 010 012 011 033
  • +16% melee critical strike chance
  • +2 maximum minions
  • +10% minion knockback
  • +10% minion damage
  • Set Bonus: Melee critical strikes grant 6 bonus minion damage for 5 seconds
White Knight armor.png White Knight armor female.png White Knight armor 08 014 012 034
  • +30% magic damage
  • +11% magic critical strike chance
  • +8% movement speed
  • Set Bonus: Magic attacks have a 33% chance to restore some mana
Fungus armor.png Fungus armor 08 012 010 030
  • +36% throwing damage
  • +12% throwing speed
  • +10% throwing critical strike chance
  • 33% chance to not consume thrown items
  • Set Bonus: Damage done against mycelium infected enemies is increased by 10% and briefly increases throwing speed by 10%
Naga-Skin armor.png Naga-Skin armor 08 012 010 030
  • +60 maximum mana
  • +18% magic damage
  • Increased mana regeneration
  • Allows you to breathe underwater
  • Allows quicker movement in water
  • Set Bonus: Every 75 mana spent will dramatically increase your magic damage and casting speed briefly
Valadium armor.png Valadium armor female.png Valadium armor 08 012 010 030
  • +10% ranged critical strike chance
  • +20% ranged damage
  • 20% chance to not consume ammo
  • +8% movement speed
  • Set Bonus: Grants the ability to reverse gravity with the key. +12% ranged damage while gravity is reversed
  • Set Effect: Small pulsating effect
Lodestone armor.png Lodestone armor female.png Lodestone armor 014 018 015 047
  • +6% melee critical strike chance
  • +15% melee damage
  • +15% melee speed
  • Enemies are more likely to target you
  • +12% movement speed
  • Set Bonus: Bonus damage reduction per 25% missing life, up to 30% reduction at <50% life
  • Set Effect: After-image effect when moving
Lich armor.png Lich armor 010 016 012 038
  • +55% throwing damage
  • 33% chance to not consume thrown items
  • +30% throwing velocity
  • +15% throwing critical strike chance
  • Set Bonus: Non-critical throwing damage applies Ichor to hit enemies
  • Set Effect: Large pulsating effect
Life Bloom armor.png Life Bloom armor 010 016 012 038
  • +3 maximum minions
  • +25% minion damage
  • +10% minion knockback
  • +15% movement speed
  • Set Bonus: Minion damage has a 33% chance to heal you slightly
Titan armor.png
Titan armor female.png
Titan armor
  • 8
  • 20
  • 12
016 012 28-
  • 36
  • 48
  • 40
  • +8% critical strike chance
  • +15% movement speed
  • Titan Headgear: +80 maximum mana, -15% mana cost, while beneath 75 life: +15% magic damage and +6% magic critical strike chance
  • Titan Helmet: +12% melee speed, knockback immune, increased after hit invincibility
  • Titan Mask: -25% ammo consumption, grants vision of enemy positions (Hunter Potion effect), attacks apply Granite Surge to hit enemies
  • Set Bonus: +18% damage
Berserker armor.png Berserker armor female.png Berserker armor 012 015 013 040
  • +10% damage reduction
  • +4 life regeneration
  • +16% critical strike chance
  • +15% movement speed
  • Taking damage will aggressively knockback the enemy
  • Set Bonus: Damage increases as health decreases, up to +60% at <100 life
Dread armor.png Dread armor female.png Dread armor 018 019 018 055
  • +10% critical strike chance
  • +36% melee speed
  • +20% melee damage
  • +18% movement speed
  • Set Bonus: +80% movement speed, +10% melee speed, insane maximum speed (upwards of 106mph); while near full speed, melee damage and critical strike chance are further increased
  • Set Effect: After-image when moving
Demon Blood armor.png Demon Blood armor female.png Demon Blood armor 015 020 017 052
  • +10% critical strike chance
  • +15% movement speed
  • +30 maximum life
  • 10% chance to negate incoming damage
  • Set Bonus: +70 maximum life, +15% damage reduction, enemies are much more likely to attack you
Harbinger armor.png Harbinger armor female.png Harbinger armor 010 014 012 036
  • +20% magic damage
  • +10% magic critical strike chance
  • Increased mana regeneration
  • Set Bonus: Maximum mana set to 300. When over 200 available mana: +65% magic damage, +26% magic critical strike chance and -5 health per second till 200 life
Cryo-Magus armor.png Cryo-Magus armor Yuma's Pendant.png 08 016 014 038
  • +35% magic damage
  • -15% mana cost
  • +10% magic critical strike chance
  • +15% movement speed
  • +60 maximum mana
  • Greatly increased mana regeneration
  • Set Bonus: Magic damage will duplicate itself for 33% of the damage and apply the Frozen debuff to hit enemies
  • Set Effect: Emanate ice particles at random intervals
Circuit Breaker armor.png Circuit Breaker armor Yuma's Pendant.png 012 016 014 042
  • +25% magic damage
  • +10% magic critical strike chance
  • +10% movement speed
  • +1 life regeneration
  • +80 maximum mana
  • Set Bonus: Moving around generates up to 5 static rings that each increase mana regeneration, press key when fully charged to unleash an arc of enemy bouncing lightning towards your cursor
Folv's Ancient armor.png Folv's Ancient armor Yuma's Pendant.png 012 016 018 046
  • +25% magic damage
  • -8% mana cost
  • +5% magic critical strike chance
  • +15% movement speed
  • +50 maximum mana
  • Greatly increased mana regeneration
  • Set Bonus: Projects a mystical barrier around you, which responds to your current life
Illumite armor.png Illumite armor 014 018 016 048
  • +23% ranged damage
  • +16% ranged critical strike chance
  • +15% movement speed
  • 20% chance to not consume ammo
  • Set Bonus: Most of your ranged weapons take on special properties
  • Set Effect: Small pulsating effect
Shade Master armor.png Shade Master armor 016 022 018 056
  • +75% throwing damage
  • 33% chance to not consume thrown items
  • +30% throwing velocity
  • +20% throwing critical strike chance
  • +15% movement speed
  • Set Bonus: Striking enemies with throwing weapons grants the ability to teleport to your cursor's location with the key
  • Set Effect: Small pulsating effect, after-image when moving
Terrarium armor.png Terrarium armor female.png Terrarium armor 020 022 020 062
  • +50 maximum life
  • +6 life regeneration
  • +60 maximum mana
  • +25% damage
  • +10% critical strike chance
  • +20% movement speed
  • Grants night vision
  • Set Bonus: Colourful homing spirits appear that deal damage and inflict a variety of debuffs on enemies
  • Set Effect: Small pulsating effect, after-image when moving
White Dwarf armor.png White Dwarf armor 016 026 022 064
  • +55% throwing damage
  • +20% throwing critical strike chance
  • +15% throwing speed
  • +30% throwing velocity
  • 33% chance to not consume thrown items
  • +20% movement speed
  • Set Bonus: Critical strikes will unleash ivory flares from the cosmos, which deal 0.10% of the hit target's maximum life as damage
  • Set Effect: Small pulsating effect
Pyromancer armor.png Pyromancer armor 0
  • 14
  • 26
018 016 0
  • 48
  • 60
  • +32% magic and minion damage
  • +40 maximum mana
  • +16% magical critical strike chance
  • +15% minion knockback
  • +15% movement speed
  • Pyromancer’s Cowl: +8% magic damage, +60 maximum mana, greatly increased mana regeneration
    • Set Bonus: Magic damage will heavily burn and damage all adjacent enemies
  • Magma Seer’s Mask: +38% minion damage, +25% minion knockback, +6 maximum minions
    • Set Bonus: Pressing the key will unleash an echo of Slag Fury's power
  • Set Effect: Small pulsating effect
Tide Turner armor.png Tide Turner armor 0
  • 42
  • 18
022 020 0
  • 84
  • 60
  • +25% melee and throwing damage
  • +16% melee and throwing critical strike chance
  • +25% melee speed and throwing velocity
  • +20% movement speed
  • Tide Turner’s Depth-Helmet: +5% melee damage, +15% damage reduction, +5 life regeneration
  • Tide Turner’s Depth Crown: +35% throwing damage, 50% chance to not consume thrown items, thrown damage applies Granite Surge to hit enemies for 5 seconds
    • Set Bonus: Throwing damage has a 33% chance to release homing tide daggers all around the player
  • Set Effect: Small pulsating effect
Assassin armor.png Assassin armor 0
  • 28
  • 26
022 018 0
  • 68
  • 66
  • +31% ranged damage
  • +25% ranged critical strike chance
  • +25% movement speed
  • Master Arbalest Hood: +24% arrow damage, -25% ammo consumption, ranged damage applies Ichor to hit enemies
    • Set Bonus: Ranged damage has a 25% chance to duplicate
  • Master Marksman’s Scouter Set: +24% bullet and rocket damage, -25% ammo consumption, ranged damage applies Cursed Inferno to hit enemies
    • Set Bonus: Ranged damage has a 2% chance to instantly kill enemies with less than 7500 health
  • Set Effect: Small pulsating effect

Healer[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Pre-Hardmode
Novice Cleric armor.png Novice Cleric armor 03 03 03 09
  • -30% non-radiant damage
  • +10% radiant damage
  • Increased mana regeneration
  • +20 maximum mana
  • Set Bonus: Successfully healing an ally with non-radiant healing spells will recover 2 life
Iridescent armor.png Iridescent armor 06 07 06 019
  • +38% radiant damage
  • +8% radiant critical strike chance
  • +8% movement speed
  • Set Bonus: Your radiant heals have a 10% chance to critically strike
Templar armor.png Templar armor 07 08 08 023
  • -35% non-radiant damage
  • +30% radiant damage
  • +80 maximum mana
  • +8% movement speed
  • Healing spells heal an additional 1 life
  • Set Bonus: If an ally is below half health, you will gain increased healing abilities (Healing Mastery buff)
Hardmode
Warlock armor.png Warlock armor 06 08 07 021
  • -47% non-radiant damage
  • +47% radiant damage
  • +24% radiant critical strike chance
  • -15% mana cost
  • +20 maximum mana
  • Healing spells heal an additional 2 life
  • Set Bonus: Radiant critical strikes cause Shadow Wisps to generate. Pressing the key will unleash all stored Shadow Wisps towards the cursor's position
Hallowed Paladin armor.png Hallowed Paladin armor 08 012 010 030
  • -50% non-radiant damage
  • +35% radiant damage
  • Increased mana regeneration
  • -30% mana cost
  • Set Bonus: Healing spells heal an additional 5 life
Life Weaver armor.png Life Weaver armor 010 016 012 038
  • -55% non-radiant damage
  • +40% radiant damage
  • Increased mana regeneration
  • -30% mana cost
  • +60 maximum mana
  • Healing spells heal an additional 2 life
  • Set Bonus: Potent life energy emanates from you, periodically healing nearby hurt allies
    Heals ally life equal to your bonus healing
Life Binder armor.png Life Binder armor 014 018 016 048
  • -60% non-radiant damage
  • +40% radiant damage
  • Increased mana regeneration
  • -40% mana cost
  • Healing spells heal an additional 3 life
  • +15% movement speed
  • Set Bonus: Healing spells will shortly increase the healed players maximum life by 50
  • Set Effect: Small pulsating effect
Fallen Paladin armor.png Fallen Paladin armor 018 032 025 075
  • -75% non-radiant damage
  • +75% radiant damage
  • +15% radiant critical strike chance
  • -15% mana cost
  • +15% damage reduction
  • Slightly increased life regeneration
  • Healing spells heal an additional 1 life
  • +20% movement speed
  • Set Bonus: Taking damage heals nearby allies equal to 10% of the damage taken
    Only one player may have this effect at once
  • Set Effect: Small pulsating effect
Celestial armor.png Celestial armor 018 028 024 070
  • -65% non-radiant damage
  • +55% radiant damage
  • -70% mana cost
  • Massively increased mana regeneration
  • Healing spells heal an additional 4 life
  • +40 maximum mana
  • +20% movement speed
  • Set Bonus: Pressing the key will cause a Holy Aura that costs 150 mana to appear around your cursor that lasts for 60 seconds
  • Set Effect: Small pulsating effect, equipped items glow
Dream Weaver armor.png Dream Weaver armor 0
  • 26
  • 20
028 024 0
  • 78
  • 72
  • -45% non-radiant damage
  • +45% radiant damage
  • -40% mana cost
  • +20% movement speed
  • Moderatly increased mana regeneration
  • Healing spells heal an additional 2 life
  • Dream Weaver's Hood: -25% non-radiant damage, -35% mana cost, Massively increased mana regeneration, +60 maximum mana, Healing spells heal an additional 3 life
    • Set Bonus: Pressing the key will activate The Dream, causing all of the player's heals to cure all debuffs and give 1 second of invulnerability to their heal target for 10 seconds
  • Dream Weaver's Helmet: Corrupts your radiant spells, -45% non-radiant damage, +45% radiant damage, +16% radiant critical strike chance, +60 maximum mana
    • Set Bonus: Pressing the key will activate Distorted Reality, slowing down all enemies, making them take more damage, and significantly increasing the attack speed of all allies for 15 seconds
  • Set Effect: Small pulsating effect

Bard[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Pre-Hardmode
Crier armor.png Crier armor 03 03 04 010
  • +5% symphonic damage
  • +6% symphonic critical strike chance
  • Set Bonus: +10% inspiriation regeneration rate
Crimson Jester armor.png

Corrupt Jester armor.png

Jester armor 04 06 04 014
  • +6% symphonic damage
  • +8% symphonic critical strike chance
  • +5% movement speed
  • Crimson Jester Shirt:
    • Symphonic damage has a 33% chance to empower players with bonus life regeneration
  • Corrupt Jester Shirt:
    • Symphonic damage has a 20% chance to empower players with bonus damage
  • Set Bonus: Symphonic critical strikes slow all nearby enemies briefly
Noble armor.png Noble armor 05 07 06 018
  • +15% symphonic damage
  • +10% symphonic critical strike chance
  • +4% inspiration regeneration rate
  • +10% movement speed
  • Set Bonus: Symphonic empowerments last 5 seconds longer
Hardmode
Marching Band armor.png Marching Band armor 07 010 08 025
  • +20% symphonic damage
  • +20% chance for inspiration notes to drop
  • +10% inspiration regeneration rate
  • +10% movement speed
  • Set Bonus: Inspiration notes are twice as potent and increase your symphonic damage briefly
Cyber Punk armor.png Cyber Punk armor 012 015 015 042
  • +30% symphonic damage
  • +12% symphonic critical strike chance
  • +6% inspiration regeneration rate
  • +10% chance for inspiration notes to drop
  • +12% movement speed
  • Set Bonus: Pressing the key will cycle you through four states:
    • Red: The player and nearby allies are granted Damage II and Critical Strike Chance II
    • Yellow: The player and nearby allies are granted Attack Speed II and Movement Speed II
    • Green: The player and nearby allies are granted Life Regeneration II and Mana Regeneration II
    • Blue: The player and nearby allies are granted Defense II and Damage Reduction II
Ornate armor.png Ornate armor 016 016 016 048
  • +40% symphonic damage
  • +20% symphonic critical strike chance
  • +10% chance for inspiration notes to drop
  • +6% inspiration regeneration rate
  • +12% movement speed
  • Symphonic empowerments last 2 seconds longer
  • Set Bonus: Symphonic critical strikes cause the attacks empowerment to ascend to a fourth level of intensity
Conductor armor.png Conductor armor 018 018 018 054
  • +55% symphonic damage
  • +24% symphonic critical strike chance
  • +10% chance for inspiration notes to drop
  • +12% inspiration regeneration rate
  • +15% movement speed
  • Symphonic empowerments last 3 seconds longer
  • Set Bonus: Pressing the key will summon a chorus of music playing ghosts
Balladeer armor.png Balladeer armor 024 024 018 066
  • +60% symphonic damage
  • +24% symphonic critical strike chance
  • +10% chance for inspiration notes to drop
  • +12% inspiration regeneration rate
  • +20% movement speed
  • Symphonic empowerments last 2 seconds longer
  • Set Bonus: Symphonic empowerments last 10 seconds longer, each unique empowerment you have increases your symphonic damage by 6% and your inspiration regeneration by 2%

Miscellaneous[edit | edit source]

Appearance Item Body Slot Defense Bonuses Cost / Source
Meteor Mask (equipped).png Meteor Mask Head 4
  • +12% minion damage
  • +1 maximum minion
  • Set Effect (Meteor armor): Minion damage has a 33% chance to unleash plasma on hit
Exile's Helmet.png Exile's Helmet Head 18
  • +10% damage reduction
  • +12% damage
  • +6% critical strike chance
  • Your Hired Demon will deal 35% more damage and apply shadowflame to hit enemies
Proof of Avarice.png Proof of Avarice Head 9
  • +10% damage taken
  • Enemies drop money on each successful hit
  • Enemies drop more money on death

See Also[edit | edit source]

Equipable Items: Terrarium Breastplate.png Armor • Zephyr.png Accessories ( Demon Blood Badge.png Combat) • Ebony Ears.png Vanity