Thorium Mod Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Wiki rules
Items
Armor
Accessories
Drops
List of items
List of weapons
Tools
Weapons
NPCs
Bosses
Enemies
Enemy list
Town NPCs
Portals
Forum Page
Discord
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Thorium Mod Wiki
2,270
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Wiki rules
Items
Armor
Accessories
Drops
List of items
List of weapons
Tools
Weapons
NPCs
Bosses
Enemies
Enemy list
Town NPCs
Portals
Forum Page
Discord
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Bosses
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Bosses
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== [[Hardmode]] Bosses == === [[Borean Strider]] === [[File:Borean Strider Trophy.png|left|link=Borean Strider Trophy]] {{dablink|For elaborate strategies on defeating Borean Strider, including [[Weapon]] and Arena recommendations, see [[Guide:Borean Strider strategies]].}} {| style="width:100%" | width="20%" align=center | [[File:Borean Strider.png|link=Borean Strider]] | width="80%" | [[File:Strider's Tear.png|right|link=Strider's Tear]] The '''Borean Strider''' is a boss that spawns randomly in the [[Snow biome]] during a [[Blizzard]], or through use of a [[Strider's Tear]]. It has 10,000 / {{expert|15,000}} health split over 2 phases. It leaps at the player, creating shockwaves as it lands, and shoots icicles at the player with increasing frequency as its health depletes. It also releases waves of snow and spawns [[Borean Hopper]]s and [[Borean Myte]]s during its second phase. Its attacks also inflict various ice-themed debuffs upon players. The Borean Strider drops frost-themed weapons, as well as the [[Ice Bound Strider Hide]] in Expert Mode, an accessory that provides bonuses to players using weapons that inflict the [[Freezing]] [[debuff]]. Upon its defeat, new enemies will begin to spawn in underground [[Spider Cave]]s. |} === [[Coznix, The Fallen Beholder]] === [[File:Fallen Beholder Trophy.png|left|link=Fallen Beholder Trophy]] {| style="width:100%" | width="20%" align=center | [[File:Coznix, The Fallen Beholder.png|link=Coznix, The Fallen Beholder]] | width="80%" | [[File:Void Lens.png|right|link=Void Lens]] '''Coznix, The Fallen Beholder''' is a cephalopod-like boss that is summoned by consuming the [[Void Lens]]. It has 17,500 health / {{expert|25,000}} health. It attacks with eradication beams and charge attacks at first. After losing 20% of its health it will begin to unleash a large spread of dark magic that debuffs the player but deals no damage. Sometimes it will summon [[Enemy Beholder]]s to assist it. After losing 65% of its health it will begin to summon slow moving void gates that shoot powerful laser beams directly downwards. Upon reaching 40% of its maximum health in Expert Mode, it will enter its second phase. As well as ramming into the player more often, it will unleash eradication beams and void gates far more quickly, its void gate will additionally cause a tidal wave of lava to rupture from below, and many of its attacks inflict a damaging burn on the player. Coznix drops infernal, demonic-themed weapons and accessories, as well as the [[Beholder Staff]] in Expert Mode, a summon weapon that calls forth Mini Beholders to blast energy at [[enemies]]. Upon its defeat, [[Lodestone Chunk]]s and [[Valadium Chunk]]s will generate throughout the world; this can happen up to three times per ore with each successive defeat. |} === [[The Lich]] === [[File:Lich's Trophy.png|left|link=Lich's Trophy]] {| style="width:100%" | width="20%" align=center | [[File:The Lich.png|link=The Lich]] | width="80%" | [[File:Grim Harvest Sigil.png|right|link=Grim Harvest Sigil]] '''The Lich''' is a skeleton-like boss summoned with the [[Grim Harvest Sigil]]. It has 25,000 / {{expert|40,000}} health (40,000 split over 2 phases in Expert Mode). It rapidly fires flaming lasers from its eyes, rains down giant fireballs and spawns a bolt that stagnates mid-air or on tile impact. Upon reaching 25% of its maximum health in Expert Mode, it will [[The Lich (Unmasked)|enter its second phase]]. In this form it rushes at the player with high speed and damage, shoots projectiles from its scythe, spawns colossal burning spirit balls and spawns the [[Phylactery of a Thousand Souls]], which will fortify its defense greatly until it is killed. The Lich drops deathly, soul-themed weapons and accessories, as well as [[Cursed Cloth]], a [[crafting material]] that is used to make [[Lich armor]]. |} === [[Abyssion, The Forgotten One]] === [[File:Abyssion Trophy.png|left|link=Abyssion Trophy]] {| style="width:100%" | width="20%" align=center | [[File:Abyssion, The Forgotten One.png|link=Abyssion, The Forgotten One]] | width="80%" | [[File:Abyssal Shadow.png|right|link=Abyssal Shadow]] '''Abyssion, The Forgotten One''' is a crab-like boss fought in the [[Aquatic Depths]] with 46,000 / {{expert|81,000}} health split over 2 / {{expert|3}} phases. It spawns automatically after collecting 3 [[Abyssal Shadow]]s dropped by [[Aquatic Hallucination]]s, but after its defeat, Abyssal Shadows can be used to manually summon the boss. The Forgotten One has multiple attacks that become more numerous and frequent as its health depletes. Once seemingly defeated, the boss enters its second phase in which it has all of its attacks from the first but with added frequency and damage, and a new dark wave attack. In Expert Mode, Abyssion has a third and final phase in which its attacks become imbued with dark magic and it moves much faster, attempting to ram the player with incredible speed. Abyssion drops aquatic, abyssal-themed weapons, as well as the [[Abyssal Shell]] in Expert Mode, an accessory that can grant invulnerability at the cost of movement, life regeneration and attack capability. |} === [[The Primordials]] === [[File:Primordials Trophy.png|left|link=Primordials Trophy]] {{dablink|For elaborate strategies on defeating The Primordials, including [[Weapon]] and Arena recommendations, see [[Guide:The Primordials strategies]].}} {| style="width:100%" | width="20%" align=center | [[File:The Primordials.png|link=The Primordials]] | width="80%" | [[File:Doom Sayer's Coin.png|right|link=Doom Sayer's Coin]] '''The Primordials''' are the final [[boss]] of the Thorium mod, summoned with the [[Doom Sayer's Coin]]. It consists of three bosses: Aquaius, The Endless Tide; Omnicide, The Life Defiler; and Slag Fury, The First Flame; each having their own set of attacks and forms. In total, the encounter has 462,000 / {{expert|793,000}} health split over 3 / {{expert|4}} bosses and several phases. They each take turns assaulting the player with their own variety of attacks, requiring the player to adapt to the Primordial that is currently out; the Primordials not currently active will be intangible. If all of them are defeated in Expert Mode, the [[The Primordials#In Expert Mode|final phase]] of the fight will begin. The Primordials, when fully defeated, drops the three [[Primordial Essences]], [[crafting material]]s used to make the most powerful gear available in the mod. It can also drop three unique items in Expert Mode: [[The Omega Core]], an accessory that grants incredible speed; the [[Bow of Light]], a rare true weapon with an extremely powerful charge attack; and the [[Dormant Hammer]], which is used to craft the ultimate weapon of the mod, [[Mjölnir]]. |}
Summary:
Please note that all contributions to the Thorium Mod Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab