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Conch Shell
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Conch Shell
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{{infobox wrapper |{{item infobox | type = Weapon | type2 = Bard | instrument = Brass | damage = 30 | damagetype = Symphonic | inspiration = 2 | use = 28 | knockback = 8 | rare = 2 | stack = 1 | auto = yes | tooltip = Plays a rising song of the sea, which deals increased damage to targets above you | empowerment1 = Critical Strike Chance | sell = {{value|0|0|30}} }} |{{item drops infobox | [[The Queen Jellyfish]] | 1 | 20% }} }} [[File:Conch Shell (demo).gif|framed|right|Conch Shell playing animation. Note the increased damage dealt to the above [[Target Dummy]].]] The '''Conch Shell''' is a [[Pre-Hardmode]] [[Bard]] weapon which drops from [[The Queen Jellyfish]] boss. It releases a wave of sound which falls downwards before sharply rising up. The wave of sound deals 50% increased damage to enemies above the player. When used, it empowers nearby players and the user with the [[Empowerment - Critical Strike Chance|Critical Strike Chance II]] [[empowerment]]. {{modifier|symphonic}} == Notes == * Due to the increased damage to enemies above you, this weapon is particularly strong against large, airborne enemies such as [[Demon]]s or the [[Viscount]]. == History == {{history|1.6.1.0| **Buffed damage from 26 to 30 and bonus damage to enemies above the player from 25% to 50%. **Now a [[Brass instrument]]. **Now grants Empowerment - Critical Strike Chance II.}} {{history|1.4.3.8|Introduced.}} {{Master Template Weapons | show-main = yes | show-symphonic = yes }}
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