Danger armor is a craftable armor set crafted from Danger Shards. It takes a total of 24 Danger Shards to craft a full suit and must be constructed at an Arcane Armor Fabricator, requiring the Blacksmith to have moved in.
It consists of a Danger Helmet, Danger Mail and Danger Greaves.
The Danger Helmet gives 3 defense and increases the wearers life recovery by 2 while in combat. The Danger Mail gives 4 defense and additional 8 extra defense over the course of 8 seconds while in combat. The Danger Greaves gives 3 defense and increases the wearers movement speed by 10% while in combat.
A full set provides a total of 10 defense (18 after 8 seconds in combat), 2 life recovery, and 10% movement speed while in combat. Its set bonus grants the wearer immunity to the following damage-inflicting debuffs:
Set[ | ]
Crafting[ | ]
Recipe[ | ]
Crafting Station | ||
---|---|---|
Arcane Armor Fabricator | ||
Ingredient(s) | Amount | |
Danger Shard | 6 | |
Result | ||
Danger Helmet | 1 |
Crafting Station | ||
---|---|---|
Arcane Armor Fabricator | ||
Ingredient(s) | Amount | |
Danger Shard | 10 | |
Result | ||
Danger Mail | 1 |
Crafting Station | ||
---|---|---|
Arcane Armor Fabricator | ||
Ingredient(s) | Amount | |
Danger Shard | 8 | |
Result | ||
Danger Greaves | 1 |
Trivia[ | ]
- The tooltip quote is the catch-phrase of the animated superhero Darkwing Duck.
History[ | ]
- 1.7.0.0: Removed.
- 1.6.5.4:
- Removed immunity to Bleeding.
- Added immunities to Cursed Inferno, Shadowflame, Electrified, Destabilized, and Granite Surge.
- 1.6.1.0: Changed set to have 3 less defense naturally, but 3 more from its chest piece effect.
- 1.6.1.0: Changed set to have 3 less defense naturally, but 3 more from its chest piece effect.
- 1.5.0.0:
- Changed crafting recipe.
- Changed the effects of each armor piece.
- 1.2.5.3: Introduced.
Danger |
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Shard ⢠Daikatana ⢠Dagger ⢠Doomerang ⢠Dual-shot ⢠Armor |
Out of Combat items |
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Recovery Wand ⢠Blooming Shield ⢠Pacifist Necklace ⢠Assassin Potion Danger armor ⢠Medical Bag |