Death Prevention

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Death Prevention is a mechanic added by the Thorium Mod. Normally, when a player reaches 0 life, they die and respawn after a short delay. Death prevention kicks in when this occurs, granting the player a second chance by restoring a set amount of life.

Sources[edit | edit source]

Source Health restored Duration Cooldown Additional effect
Devil's Carapace.png Devil's Carapace 100 While equipped 2 minutes None
Ghastly Carapace.png Ghastly Carapace 100 While equipped 2 minutes Teleports user to their spawn point
Phylactery.png Phylactery 20 While equipped 5 minutes None
Ancient Tome of Revival.png Ancient Tome of Revival 150 20 seconds 2 minutes None
Dream Catcher.png Dream Catcher All While in aura 3 minutes None

Notes[edit | edit source]

  • Leaving and re-entering the world resets the cooldown of all death prevention effects, much like normal debuffs.
Game mechanics
 
Combat Minions • Special Ability
Environment Events • Music • Status messages
Healer Additional Healing • Auras • Healing Effects
Bard Empowerments • Inspiration • Music Sheets
Items Consumable • Crafting stations (By Hand) • Drops • Rarity
Game Game controls • NPC names
Player Buffs and Debuffs • Death Prevention • Defense • Inspiration