Hag

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Hag
Hag.png
Statistics
TypeEnemy
AI TypeHag AI

Hags are rare enemies which can be found in their corresponding biomes after the player has defeated the Eater of Worlds or Brain of Cthulhu. They do not have any unique drops, but killing a Hag will complete the "Haggard Hagglers" contract, unlocking the Totem Caller in the Tracker's shop.

Variants[edit | edit source]

Each Hag has a different attack pattern depending on the biome they spawned in.

Red Hags will lob piercing fire balls at the player that bounce off tiles; green Hags will spawn thorns on each side of the player that inflict the Poisoned debuff; blue Hags will spawn a water globule above the player that explodes into toxic water droplets that fall within a short range; cyan Hags will spawn a tornado on the player's position knocking them into the air.

All Hags will teleport to a new nearby location after some time, but unlike other caster enemies they won't teleport immediately after being hit.

HagFiery
Fiery Hag.png
Statistics
TypeEnemy
EnvironmentThe Underworld
AI TypeHag AI
Damage25 / 50 (Melee)
56 / 112 (Fire Ball)
Max Life230 / 460
Defense10
KB Resist65% / 69%
Drops
Coins50 Silver Coin.png
HagGrounded
Grounded Hag.png
Statistics
TypeEnemy
EnvironmentUnderground Jungle
AI TypeHag AI
Damage25 / 50 (Melee)
40 / 80 (Thorn)
Max Life230 / 460
Defense10
KB Resist65% / 69%
Drops
Coins50 Silver Coin.png
HagWindy
Windy Hag.png
Statistics
TypeEnemy
EnvironmentFloating Island
AI TypeHag AI
Damage25 / 50 (Melee)
50 / 100 (Tornado)
Max Life230 / 460
Defense10
KB Resist65% / 69%
Drops
Coins50 Silver Coin.png
  • Item (Quantity)Rate
  • Cloud.pngCloud (3-5 / 8-15)
    100%
  • Feather.pngFeather (1-3 / 2-5)
    33.33%
HagMisty
Misty Hag.png
Statistics
TypeEnemy
EnvironmentOcean
AI TypeHag AI
Damage25 / 50 (Melee)
60 / 120 (Toxic Water)
Max Life230 / 460
Defense10
KB Resist65% / 69%
Drops
Coins50 Silver Coin.png
  • Item (Quantity)Rate
  • Coral.pngCoral (2-4 / 4-8)
    100%
  • Aquaite.pngAquaite (2-5 / 5-10)
    33.33%

Notes[edit | edit source]

  • Hags will spawn 10 times more often while their Tracker contract is available, but not completed.

History[edit | edit source]

  • 1.6.0.0:
    • Sprite updated.
    • Revamped drops and spawn chances.
    • Can now only spawn after defeating the Eater of Worlds or Brain of Cthulhu.
  • 1.4.0.0: Introduced.
Characters: Mud Man.png Pre-Hardmode Enemies • Glittering Golem.png Hardmode Enemies • Snow Singa.png Event Enemies • The Grand Thunder Bird.png Bosses
Myna.png Critters • Diver.png Friendly NPCs • Wyvern Pup.png Familiars