Out of Combat is a mechanic added by the Thorium Mod. Various items only function when the player is in combat or out of combat. A player is considered in combat if they have damaged or have been damaged by an enemy in the last 5 seconds. After 5 full seconds of doing neither, the player will be considered out of combat.
Out of Combat[ | ]
Source | Effect | |
---|---|---|
Blooming Shield | Increases the player's Life recovery by 1 up to 5 every other second. | |
Assassin Potion | Causes the next throwing attack to critical strike for 4× the damage. | |
Pacifist Necklace | Increases the player's additional healing by 1. | |
Recovery Wand | Increases healing done by 3×. |
In Combat[ | ]
Source | Effect | |
---|---|---|
Medical Bag | Grants you 1 Life recovery for 10 seconds. | |
Danger Helmet | Increases the player's Life recovery by 2. | |
Danger Mail | Increases the player's Defense by 1 up to 8 every second. | |
Danger Greaves | Increases the player's movement speed by 10%. |
Out of Combat items |
---|
Recovery Wand • Blooming Shield • Pacifist Necklace • Assassin Potion Danger armor • Medical Bag |
Game mechanics | |
---|---|
Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big Instruments |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes |
Game | Fishing • Game controls • Mod Calls • Mod Config settings • NPC names |
Player | Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield |