Smothering Shade

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Smothering Shade
Smothering Shade.png
TypeFlying Enemy
EnvironmentBlood MoonSurface
AI TypeSmothering Shade AI
Damage30 / 60 (Melee)
60 / 120 (Ranged)
Max Life600 / 1200
KB Resist100%
Inflicts debuffSlow.pngSlow
12.5% chance
Debuff duration15 seconds / 30 seconds
Debuff tooltipMovement speed is reduced
BannerSmothering Shade Banner.pngSmothering Shade Banner
Coins1000*10 Silver Coin.png

The Smothering Shade is a Hardmode enemy found on the Surface during Blood Moons. It flies erratically around the player in bursts, occasionally firing damaging purple orb projectiles at them, and inflicting Slow debuff.

Trivia[edit | edit source]

  • The Shade was the first boss introduced in the Thorium Mod. It was removed when the mod transitioned to tAPI, and has since been reintroduced in the tModLoader version as a regular enemy.

History[edit | edit source]

    • Now inflicts Slow debuff.
    • Now drops Bagpipe.
    • Increased melee damage from 25 / 50 to 30 / 60 and ranged from 50 / 100 to 60 / 120.
    • Decreased life from 650 / 1300 to 600 / 1200.
  • Introduced.
Characters: Mud Man.png Pre-Hardmode Enemies • Glittering Golem.png Hardmode Enemies • Snow Singa.png Event Enemies • The Grand Thunder Bird.png Bosses
Myna.png Critters • Diver.png Friendly NPCs • Wyvern Pup.png Familiars