Rarity is a statistic applying to all items, that loosely indicates their value and the difficulty with which they are obtained. An item's Rarity is indicated in-game by the color of its name text, as displayed, for example, when rolling the cursor over the item in an inventory slot. An item's Rarity can be raised or lowered by up to two tiers depending on its Modifier.
The Thorium Mod adds two new rarities to the game, the Blood Orange rarity and the Teal rarity.
Any Thorium Mod item with a Rarity of White or Gray will be destroyed upon contact with lava.
- Certain Rarity colors appear very similar to each other in-game and are easily confused, eg. Green/Lime, Orange/Light Red.
- Using the Announcement Box to display a quest item with a prefix that increases rarity by 1 will make it gray rarity. This means that amber rarity is tier -2.
Tiers[edit | edit source]
Click a rarity color to see a listing of items of that rarity.
|-1||The lowest tier. Only "junk" items have this as a base rarity, such as Annoying Mud. This tier mainly accommodates White- or Blue-tier equipment with poor Modifiers, such as Shameful. The only exception in this tier is the Dormant Hammer, which is used to craft the late-game weapon Mjölnir.|
|0||Items without a Rarity value specified in the game code default to this tier. It is by far the Rarity containing the most items. Any Thorium Mod Items from this tier will be destroyed in Lava.|
|1||Weapons and armor crafted from early ores, along with early dropped/looted items. Also includes Banners, Trophies and Boss Masks. Items in this tier and above will not be destroyed in Lava.|
|2||Midway Pre-Hardmode items. These are mostly looted, dropped, or craftable items.|
|3||Late-stage pre-Hardmode items: Primarily items obtained from the Dungeon or Aquatic Depths. Also contains several early Hardmode ores and crafting materials, such as Geodes and Green Dragon Scales.|
|4||Early Hardmode craftable items and item drops from early and/or common Hardmode enemies. Also includes Coatings and late-stage Pre-Hardmode Weapons with valuable modifiers.|
|5||Mid-Hardmode items, including those acquired after defeating Coznix, The Fallen Beholder, eg. Devil's Carapace, Thermogenic Impaler, and Lodestone / Valadium armor. Also includes most weapons sold by the Weapon Master like the Executioner.|
|6||A smaller tier consisting mainly of items from The Lich and most items crafted from Titanic Bars.|
|7||This tier mainly contains items crafted from mid-Hardmode crafting materials that use Concentrated Thorium in their crafting recipes, and The Void Heart.|
|8||This tier primarily consists of items that use the Broken Hero Bow, Broken Hero Staff or Broken Hero Sword in their crafting recipes. It also contains the items crafted from The Void Heart.|
|9||This tier consists of the Time Warp and the developer items than can be obtained rarely from Treasure Bags in Expert Mode.|
|10||This tier consists of Primordial Essences and items crafted from Lunar Fragments, such as the Celestial armor.|
|11||This tier mainly consists of Cyan and Red items that have high-level modifiers.|
|12||This tier consists of the items crafted from the Primordial Essences and The Omega Core.|
|Expert||This special tier contains Expert Mode-exclusive items contained in Treasure Bags dropped by Expert Mode bosses, as well as Treasure Bags themselves. It also contains items crafted from Terrarium Cores. In the game code, these items contain other tier numbers, despite displaying the animated rainbow rarity color in-game.|
|Quest||This special tier contains only "quest items" to be turned over to quest-giving NPCs (currently the Dye Trader and Angler) for rewards. Quest items have no other use.|
|Donator||This special tier only contains donator items. These items are dedicated to people who have donated to the development of the Thorium Mod.|
| Game mechanics |
|Combat||Minions • Special Ability|
|Environment||Events • Music • Status messages|
|Healer||Additional Healing • Auras • Healing Effects|
|Bard||Empowerments • Inspiration • Music Sheets|
|Items||Consumable • Crafting stations (By Hand) • Drops • Rarity|
|Game||Game controls • NPC names|
|Player||Buffs and Debuffs • Death Prevention • Defense • Inspiration|