True Falling Twilight
True Falling Twilight
Statistics
Type | Weapon – Crafting material – Healer |
---|---|
Damage | 48 Radiant |
Knockback | 6.5 Strong |
Critical chance | 4% |
Use time | 21 Fast |
Tooltip | Grants 2 soul essence on direct hit Rapidly spins a nega-scythe all around you Releases a dual pulse of corrupting flame Damage dealt by the scythe imbues your nearby ally's attacks with night energy |
Grants Buff | ![]() |
Buff tooltip | Upon reaching 5 stacks of soul essence, you recover (<Bonus Healing>) health and (<3 × Bonus Healing>) mana |
Grants Buff | ![]() |
Buff duration | 5 seconds |
Buff tooltip | An ally is augmenting your on-hit effects |
Inflicts Debuff | ![]() |
Debuff duration | 3 seconds |
Debuff tooltip | Losing life |
Inflicts Debuff | ![]() |
Debuff duration | 3 seconds |
Debuff tooltip | Pure darkness is melting this enemy |
Rarity | ![]() |
Sell | ![]() |
The True Falling Twilight is a craftable Hardmode radiant weapon. When swung, it will produce a double-edged scythe that spins in a full circle around the player, damaging enemies. The scythe also produces two pulses of energy which spin and accelerate outwards around the player and inflict the Cursed Inferno and Light Curse debuffs on enemies. After damaging an enemy, nearby allies are granted Twilight Boost, which makes all of their attacks apply Light Curse for 3 seconds.
Upon directly striking an enemy, the user will gain 2 stacks of Soul Essence. The pulses of corrupting flame will not grant any soul essence.
Contents
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
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Ingredient(s) | Amount | |
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Falling Twilight | 1 |
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Broken Hero Fragment | 2 |
Result | ||
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True Falling Twilight | 1 |
Used in[edit | edit source]
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Notes[edit | edit source]
- Like its Pre-Hardmode version, True Falling Twilight has a Crimson counterpart, True Blood Harvest. Either can be used to craft the Terra Scythe.
History[edit | edit source]
- 1.6.1.0: Nerfed orb projectile damage from 100% to 75%.
- 1.5.1.1: Added Soul Essence mechanic.
- 1.5.0.0: Damage decreased from 50 to 48.
- 1.4.3.1: Sprite updated.
- 1.4.3.0: Knockback increased from 4 to 6.5.
- 1.2.12.10: Introduced.