Viscount

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Viscount
Viscount
Viscount.png
Statistics
TypeBoss
EnvironmentCavern
AI TypeViscount AI
Damage30 / 60
Max Life6000 / 8000
Defense5
KB Resist100%
Inflicts debuffBleeding.pngBleeding
Debuff duration5 seconds / 10 seconds
Debuff tooltipCannot regenerate life
Inflicts debuffStoned.pngStoned
Debuff duration3 seconds
Debuff tooltipYou are completely petrified!
Inflicts debuffVampire's Curse.pngVampire's Curse
Debuff duration10 seconds
Debuff tooltipYou have been forcibly transformed into a weak bat!
Immune toFrozen.pngPetrify (debuff).pngParalyzed.pngFungal Growth.pngShade-Hold.pngCharmed.pngOozed.pngDistorted Time.pngStardust Dragon.pngConfused.png
Drops
Coins5 Gold Coin.png

The Viscount is a Pre-Hardmode boss that must be fought underground. It is considered a biome-specific boss for the Cavern biome.

While the Viscount is alive, its exclusive Music will play.

Spawn[edit | edit source]

The Viscount does not spawn on its own, and requires the player to summon it with 5 Unholy Shards at a Blood Altar. It can only be summoned while the player is beneath the surface.

Behavior[edit | edit source]

The Viscount flies above the player, launching ricocheting echo pulses. It releases multiple splashes of blood, stomps the ground stunning players, releases a ceiling breaking scream, summons life stealing Bitey Babies, and turns players into helpless bats in Expert Mode.

Attacks[edit | edit source]

  • The Viscount will fire slower, bouncing light blue Viscount Ripples in the direction of the player.
  • The Viscount will fire faster, red Viscount Ripples in the direction of the player. These are able to bypass blocks.
  • The Viscount will hold a blood globule and fly around. The blood globule will fire a group of blood droplets that inflict the Bleeding debuff.
  • At 90% life, the Viscount will start aggressively stomping on the ground, causing all grounded players to become Stoned for 3 seconds.
  • At 75% life, the Viscount will start releasing psychic screams that cause a cascade of Viscount Rock Falls to fall from the ceiling.
  • At 60% life, the Viscount will start summoning groups of Bitey Babies, that attack players. Each time one damages the player, the Viscount will be healed for 25 health.

In Expert Mode

  • Upon reaching 33% life, The Viscount will continually generate red rings around the players. After around 4 seconds, nearby players will be inflicted with the Vampire's Curse debuff, which transforms nearby players into helpless bats, incapable of fighting back.

Summons[edit | edit source]

Image Name Condition
Bitey Baby.png Bitey Baby Below 60% health

Aftermath[edit | edit source]

Notes[edit | edit source]

History[edit | edit source]

  • 1.5.1.0:
    • Decreased damage from 40 / 80 to 30 / 60.
    • Changed life from 5500 / 8500 to 6000 / 8000.
  • 1.5.0.0: Introduced.
Characters: Mud Man.png Pre-Hardmode Enemies • Glittering Golem.png Hardmode Enemies • Severed Legs.png Event Enemies • The Grand Thunder Bird.png Bosses
Diamond Butterfly.png Critters • Diver.png Friendly NPCs • Pink Slime.png Familiars