Death Prevention is a mechanic added by the Thorium Mod. Normally, when a player reaches 0 life, they die and respawn after a short delay. Death prevention kicks in when this occurs, granting the player a second chance by restoring a set amount of life.
Sources
Source | Health restored | Duration | Cooldown | Additional effect | |
---|---|---|---|---|---|
Template:Il2c | 100 | While equipped | 2 minutes | None | |
Template:Il2c | 100 | While equipped | 2 minutes | Teleports user to their spawn point | |
Template:Il2c | 20 | While equipped | 5 minutes | None | |
Template:Il2c | 150 | 20 seconds | 2 minutes | None | |
Template:Il2c | All | While in aura | 3 minutes | None |
Notes
- Leaving and re-entering the world resets the cooldown of all death prevention effects, much like normal debuffs.
Death Prevention items |
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Phylactery • Ghastly Carapace • Ancient Tome of Revival • Dream Catcher • Technique - Last Stand |
Game mechanics | |
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Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big Instruments |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes |
Game | Fishing • Game controls • Mod Calls • Mod Config settings • NPC names |
Player | Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield |