Death Prevention is a mechanic added by the Thorium Mod. Normally, when a player reaches 0 life, they die and respawn after a short delay. Various items within the mod prevent, undo, or delay this process from happening, giving players a second chance to live. Prevent, Revive, and Delay are the current forms this mechanic can take.
Prevent[ | ]
A Prevent stops a player from taking fatal damage, heals them by a set amount in most cases, and grants them brief invulnerability.
Source | Health restored | Duration | Cooldown | Additional effect | |
---|---|---|---|---|---|
Ghastly Carapace | 100 | While equipped | 2 minutes | Teleports user to their spawn point | |
Phylactery | 25% of max life | While equipped | 5 minutes | None | |
Dream Catcher | All | While in aura | 3 minutes | None | |
Spiritualist | 1 | While buffed | 10 minutes | Grants one of three buffs: Revenge, Protection, or Recovery |
Revive[ | ]
A Revive brings a dead player back to life, allowing them to continue fighting.
Source | Cost | Health restored | Additional effect | |
---|---|---|---|---|
Ancient Tome of Revival | 250 Mana + 5 second cast time | 50 life | Revived players suffer 30 seconds of Mortality. |
Delay[ | ]
A Delay makes the player invulnerable to damage and stops them from dying right away for a set duration. After the duration, regardless of their health, the player dies as they would have.
Source | Cost | Delay duration | Additional effect | |
---|---|---|---|---|
Technique - Last Stand | 5 Technique Points | 15 seconds | Grants 30% increased throwing damage and speed. |
Notes[ | ]
- Leaving and re-entering the world resets the cooldown of all death prevention effects, much like normal debuffs.
Death Prevention items |
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Phylactery • Ghastly Carapace • Ancient Tome of Revival • Dream Catcher • Technique - Last Stand |
Game mechanics | |
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Combat | Artificer's Energy • Crowd Control • Minions • Out of Combat • Special Ability |
Environment | Events • Music • Status messages |
Thrower | Thrower Exhaustion • Technique Scrolls |
Healer | Additional Healing • Auras • Healing Effects |
Bard | Empowerments • Inspiration • Big Instruments |
Items | Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Vanilla item recipes |
Game | Fishing • Game controls • Mod Calls • Mod Config settings • NPC names |
Player | Buffs and Debuffs • Death Prevention • Defense • Resource • Life Shield |