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Lodestone armor
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Lodestone armor
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{{item infobox | type = Armor | type2 = Set | rare = 5 | defense = 48 | setbonus = Damage reduction is increased by 6% at every 25% segment of life<br/>Maximum damage reduction is reached while below 25% life | hardmode = yes | sell = {{value|0|7|20}} {{note|(set)}} | image2 = Lodestone Totem.png | image2caption = A Lodestone Totem }} '''Lodestone armor''' is a craftable [[Hardmode]] [[armor]] set crafted from [[Lodestone Ingot]]s. It takes a total of 36 [[Lodestone Ingot]]s to craft a full suit. It consists of a '''Lodestone Face Guard''', '''Lodestone Chest Guard''' and '''Lodestone Shin Guards'''. The '''Lodestone Face Guard''' gives 14 defense, 2% increased melee critical strike chance, 4% increased melee damage and 10% increased melee speed; the '''Lodestone Chest Guard''' gives 18 defense, increased chance for enemies to target the wearer, 4% increased melee critical strike chance, 8% increased melee damage and 5% increased melee speed; and the '''Lodestone Shin Guards''' gives 16 defense, 3% increased melee critical strike chance, 6% increased melee damage and 12% increased movement speed. A full set provides a total of 48 defense, 6% increased melee critical strike chance, 15% increased melee damage, 15% increased melee speed, increased chance for enemies to target the wearer and 12% increased movement speed. Its set bonus causes a lodestone totem to circle the player, and spawns up to two more for every 25% of maximum health lost. Each totem increases damage reduction by 6%, for a total of 18% damage reduction when below 25% life. The set also causes the wearer to emit an after-image effect while moving. == Set == {{infobox wrapper | direction = row | float = none |{{item infobox | name = Lodestone Face Guard | type = Armor | defense = 14 | stack = 1 | tooltip = 2% Increased melee critical strike chance<br/>4% Increased melee damage<br/>10% Increased melee speed | body slot = Helmet | hardmode = yes | sell = {{value|0|1|80}} }} |{{item infobox | name = Lodestone Chest Guard | type = Armor | defense = 18 | stack = 1 | tooltip = Enemies are more likely to target you<br/>4% Increased melee critical strike chance<br/>8% Increased melee damage<br/>5% Increased melee speed | body slot = Shirt | hardmode = yes | sell = {{value|0|3}} }} |{{item infobox | name = Lodestone Shin Guards | type = Armor | defense = 16 | stack = 1 | tooltip = 3% increased melee critical strike chance<br/>6% Increased melee damage<br/>12% increased movement speed | body slot = Pants | hardmode = yes | sell = {{value|0|2|40}} }} }} == Crafting == === Recipes === {{infobox wrapper | direction = row | float = none |{{crafting recipe | name = Lodestone Face Guard | tool = Mythril Anvil | item1 = Lodestone Ingot | amount1 = 8 }} |{{crafting recipe | name = Lodestone Chest Guard | tool = Mythril Anvil | item1 = Lodestone Ingot | amount1 = 16 }} |{{crafting recipe | name = Lodestone Shin Guards | tool = Mythril Anvil | item1 = Lodestone Ingot | amount1 = 12 }} }} == History == {{history|1.6.1.0|Buffed to include 3% more melee damage, 3% more melee crit chance, and 1 more defense.}} {{history|1.4.3.0|Damage reduction cap increased from 25% to 30%. **Lodestone Chest Guard now increases the chance for enemies to target the wearer. **Set bonus now displays as an armor visual instead of a buff.}} {{history|1.2.3.4|Introduced.}} {{Lodestone Ingot}} {{Master Template Equipables | show-main = yes | show-armor = yes }}
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Category:Entities introduced in 1.2.3.4
Category:Entities patched in 1.4.3.0
Category:Entities patched in 1.6.1.0
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