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Shade Master armor
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Shade Master armor
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{{item infobox | type = Armor | type2 = Set | type3 = Thrower | rare = 8 | defense = 50 | tooltip = 'Live in the shadows and strike with precision' | setbonus = 50% of the damage you take is staggered over the next 10 seconds | hardmode = yes | sell = {{value|0|4|80}} {{note|(set)}} }} '''Shade Master armor''' is a craftable [[Hardmode]] [[Thrower]] [[armor]] set crafted from [[Dark Matter]]. It takes a total of 36 [[Dark Matter]] to craft a full suit. It consists of a '''Shade Master's Mask''', '''Shade Master's Garb''' and '''Shade Master's Treads'''. The '''Shade Master's Mask''' gives 14 defense, 20% increased throwing damage, 33% chance not to consume thrown items, and increases maximum [[Technique Scroll|Technique Points]] by 2; the '''Shade Master's Garb''' gives 20 defense, 15% increased throwing damage, 10% increased throwing speed and 30% increased throwing velocity; and the '''Shade Master's Treads''' gives 16 defense, 20% increased throwing damage, 20% increased throwing critical strike chance and 15% increased movement speed. A full set provides a total of 50 defense, 55% increased throwing damage, 10% increased throwing speed, 30% increased throwing velocity, 20% increased throwing critical strike chance, 15% increased movement speed, 33% chance not to consume thrown items, and increases maximum Technique Points by 2. Its set bonus causes half of the damage that the player receives from a hit to be taken over time every second over 10 seconds, instead of being immediately dealt. This staggered damage is indicated by a cloud of smoke along the player's legs. The set also causes a small pulsating effect around the wearer and emits an after-image effect while moving. == Set == {{infobox wrapper | direction = row | float = none |{{item infobox | name = Shade Master's Mask | type = Armor | defense = 14 | stack = 1 | tooltip = 'Live in the shadows and strike with precision'<br/>20% increased throwing damage<br/>33% chance not to consume thrown items<br/>Increases your maximum technique points by 2 | body slot = Helmet | hardmode = yes | sell = {{value|0|1|50}} }} |{{item infobox | name = Shade Master's Garb | type = Armor | defense = 20 | stack = 1 | tooltip = 'Live in the shadows and strike with precision'<br/>15% increased throwing damage<br/>10% increased throwing speed<br/>30% increased throwing velocity | body slot = Shirt | hardmode = yes | sell = {{value|0|1|70}} }} |{{item infobox | name = Shade Master's Treads | type = Armor | defense = 16 | stack = 1 | tooltip = 'Live in the shadows and strike with precision'<br/>20% increased throwing damage<br/>20% increased throwing critical strike chance<br/>15% increased movement speed | body slot = Pants | hardmode = yes | sell = {{value|0|1|60}} }} }} == Crafting == === Recipes === {{infobox wrapper | direction = row | float = none |{{crafting recipe | name = Shade Master's Mask | tool = Soul Forge | item1 = Dark Matter | amount1 = 8 }} |{{crafting recipe | name = Shade Master's Garb | tool = Soul Forge | item1 = Dark Matter | amount1 = 16 }} |{{crafting recipe | name = Shade Master's Treads | tool = Soul Forge | item1 = Dark Matter | amount1 = 12 }} }} == Notes == * Dying to the set bonus's staggered damage displays a unique death message: ''"<Player Name> held on to life for as long as they could."'' == History == {{history|1.6.5.1| **Added visuals for set bonus. **Sprite updated.}} {{history|1.6.0.0| **Shade Master's Garb and Shade Master's Treads sprites updated. **Shade Master's Mask defense decreased from 16 to 14, throwing damage decreased from 25% to 20% and now increases maximum technique points by 2. **Shade Master's Garb defense decreased from 22 to 20, throwing damage decreased from 30% to 15% and now increases throwing speed by 10%. **Shade Master's Treads defense decreased from 18 to 16. **Set bonus changed.}} {{history|1.3.0.0|Crafting cost reduced.}} {{history|1.2.12.1| **Now crafted at a [[Soul Forge]]. **Set bonus now applies to all [[Throwing Weapon]]s.}} {{history|1.2.7.0|Introduced.}} {{-}} {{Dark Matter}} {{Master Template Equipables | show-main = yes | show-armor = yes }}
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This page is a member of 4 hidden categories:
Category:Entities introduced in 1.2.7.0
Category:Entities patched in 1.2.12.1
Category:Entities patched in 1.3.0.0
Category:Entities patched in 1.6.0.0
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