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Tide Turner armor
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Tide Turner armor
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{{item infobox | boxwidth = 25em | type = Armor | type2 = Set | defense = [[File:Tide Turner's Depth-Helmet.png|Tide Turner's Depth-Helmet|18px|link=]]β―: 84 / [[File:Tide Turner's Depth-Crown.png|Tide Turner's Depth-Crown|18px|link=]]β―: 60 (set) | setbonus = [[File:Tide Turner's Depth-Helmet.png|Tide Turner's Depth-Helmet|18px|link=]]β―: Pressing the {{key|Armor Ability}} key will envelop you within an impervious bubble, converting all damage taken into healing<br/>[[File:Tide Turner's Depth-Crown.png|Tide Turner's Depth-Crown|18px|link=]]β―: Throwing damage has a 20% chance to unleash aquatic homing daggers all around you | buff = Oceans Buffer | bufftip = Turns all damage into healing | duration = 10 seconds | debuff = Exhaustion - Ocean's Buffer | debufftip = Your ocean buffer is currently on cooldown | debuffduration = 1 minute | rare = 12 | sell = {{value|0|30}} {{note|(set, one helm)}}<br/>{{value|0|39}} {{note|(set, both helms)}} }} '''Tide Turner armor''' is a craftable post-[[Moon Lord]] [[armor]] set crafted from [[Ocean Essence]]. It takes a total of 10 [[Ocean Essence]] to craft a single full suit, or 13 [[Ocean Essence]] if you want to craft one of each headpiece. It is currently the best melee ''or'' [[Thrower]] set available. It consists of a '''Tide Turner's Depth-Guard''' and '''Tide Turner's Depth-Walkers''' as well as two different headpieces: the '''Tide Turner's Depth-Helmet''' and '''Tide Turner's Depth-Crown'''. Note that only one of the headpieces may be equipped at once but both will trigger a set bonus with the body and legs. The '''Tide Turner's Depth-Helmet''' gives 42 defense, 12% increased melee damage, damage taken reduced by 15%, life regeneration is increased by 5 and produces globules every 5 seconds that orbit the player and provide 5% increased defense each, up to a maximum of five orbs; and the '''Tide Turner's Depth-Crown''' gives 18 defense, 40% increased throwing damage, a 50% chance not to consume thrown items, increases maximum [[Technique Scroll|Technique Points]] by 2, throwing damage inflicts the [[Granite Surge]] [[debuff]] to hit enemies and produces globules every 0.5 seconds that orbit the player and each cause the next attack to deal extra damage if it does not critically strike, up to a maximum of five orbs. The '''Tide Turner's Depth-Guard''' gives 22 defense, 15% increased melee and throwing damage, 10% increased melee and throwing speed and 16% increased melee and throwing critical strike chance; and '''Tide Turner's Depth-Walkers''' gives 20 defense, 10% increased melee and throwing damage, 20% increased melee knockback and throwing velocity and 30% increased movement speed. A full set always provides a total of at least 42 defense, 25% increased melee and throwing damage, 10% increased melee and throwing speed, 16% increased melee and throwing critical strike chance, 20% increased melee knockback and throwing velocity and 30% increased movement speed in addition to any stats given by the particular headpiece. When wearing the '''Tide Turner's Depth-Helmet''', its set bonus will trigger the [[Ocean's Buffer]] [[buff]] for 10 seconds when the {{key|Armor Ability}} key is pressed, enveloping the player in an impervious bubble that turns incoming non-lethal damage into healing; this ability also inflicts the [[Exhaustion - Ocean's Buffer]] [[debuff]] on the player for 60 seconds, preventing special abilities from being used again until the debuff is over. If the '''Tide Turner's Depth-Crown''' is worn, its set bonus gives throwing damage a 20% chance to unleash homing tide daggers all around the wearer. The set also causes a small pulsating effect around the wearer. == Set == {{infobox wrapper | direction = row | float = none |{{item infobox | name = Tide Turner's Depth-Guard | type = Armor | defense = 22 | stack = 1 | tooltip = 15% increased melee & throwing damage<br/>10% increased melee & throwing speed<br/>16% increased melee & throwing critical strike chance | body slot = Shirt | sell = {{value|0|12}} }} |{{item infobox | name = Tide Turner's Depth-Walkers | type = Armor | defense = 20 | stack = 1 | tooltip = 10% increased melee & throwing damage<br/>20% increased melee knockback & throwing velocity<br/>30% increased movement speed | body slot = Pants | sell = {{value|0|9}} }} }} === Helmet variants === {{infobox wrapper | direction = row | float = none |{{item infobox | name = Tide Turner's Depth-Helmet | type = Armor | defense = 42 | stack = 1 | tooltip = 'Become as unstoppable as the tides'<br/>12% increased melee damage<br/>Damage taken reduced by 15%<br/>Life regeneration increased by 5<br/>Produces a floating globule every 5 seconds<br/>Every globule increases your defense by 5% | body slot = Helmet | sell = {{value|0|9}} }} |{{item infobox | name = Tide Turner's Depth-Crown | type = Armor | defense = 18 | stack = 1 | tooltip = 'Unleash aquatic wrath upon your foes'<br/>40% increased throwing damage<br/>50% chance not to consume thrown items<br/>Increases your maximum technique points by 2<br/>Throwing damage overflows hit enemies with energy<br/>Produces a floating globule every 2.5 seconds<br/>Every globule makes your next attack a mini-crit if it does not crit | body slot = Helmet | sell = {{value|0|9}} }} }} == Crafting == === Recipes === {{infobox wrapper | direction = row | float = none |{{crafting recipe | name = Tide Turner's Depth-Guard | tool = Ancient Manipulator | item1 = Ocean Essence | amount1 = 4 }} |{{crafting recipe | name = Tide Turner's Depth-Walkers | tool = Ancient Manipulator | item1 = Ocean Essence | amount1 = 3 }} |{{crafting recipe | name = Tide Turner's Depth-Helmet | tool = Ancient Manipulator | item1 = Ocean Essence | amount1 = 3 }} |{{crafting recipe | name = Tide Turner's Depth-Crown | tool = Ancient Manipulator | item1 = Ocean Essence | amount1 = 3 }} }} == History == {{history|1.6.0.0|Tide Turner's Depth-Crown now increases maximum technique points by 2.}} {{history|1.5.0.0|Orb production rate increased from 2.5 seconds to 0.5 seconds.}} {{history|1.4.3.4| **Tide Turner's Depth-Helmet damage boost increased from 5% to 12% and now produces defense increasing globules over time. **Tide Turner's Depth-Crown damage boost increased from 35% to 40% and now produces mini-crit inducing globules over time; set bonus chance decreased from 33% to 20%. **Tide Turner's Depth-Guard now provides 10% increased melee and throwing speed. **Tide Turner's Depth-Walkers now provide 20% increased melee knockback instead of melee speed, decreased throwing velocity boost from 25% to 20%, and increased movement speed boost from 20% to 30%.}} {{history|1.2.6.4|Introduced.}} {{Special ability items}} {{Primordial Essences}} {{Master Template Equipables | show-main = yes | show-armor = yes }}
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This page is a member of 4 hidden categories:
Category:Entities introduced in 1.2.6.4
Category:Entities patched in 1.4.3.4
Category:Entities patched in 1.5.0.0
Category:Entities patched in 1.6.0.0
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